It’s a quickie space opera for those of us that have been looking for a quickie space opera.
I would be remiss if there was no mention here of the recent launch of Joe Larson’s ASCIIpOrtal. It’s free (PayPal donations are appreciated) with 50 levels in the base map pack, and plenty of others being made and posted as I write this.
This one is a little late. Pygame 1.9.1 has been released, hot on the heels of 1.9.0. One of the major fixes in both versions is better compatibility with py2exe, along with a couple other annoying things I’ve had to use workarounds for in the past.
In which I talk about Cymon’s Games and the inevitable slashdotting his site, and Retro Remakes took.
Pygame Package Builder 0.2 beta is now available. It is source-only at the moment (Python), and will probably remain that way until all of the bugs are worked out of it. So go download it and try it out for yourself!
Life has an interesting way of pointing things out to you when you least expect or want it. Like a good friend that gives advice, you can choose to listen to it or nod, smile, and then file it in the mental circular bin. This time, I am choosing to listen to that advice life is giving me.
PPB is a GUI and command-line tool for automating the process of packaging a pygame-based project into a working binary. For now it targets Windows, but the underlying code will ultimately target Macs with py2app.
There have been many occasions where, in looking around on the Internet for a good, free game leaves me feeling…
After helping another fellow Python programmer with some help packaging their game (see comments on this post), I dove back into Star Merchant 2. I’ll be honest and say that I haven’t been giving it the love that it deserves. So tonight was spent working on a feature that expands on something found in the original.
Tetris has dominated my casual game playing. But a few years ago I discovered Puyo Puyo, an interesting spin on the falling-block puzzle subgenre.