Free Games Are Good Part 3 – Frets on Fire

Don’t have the dough to put down for a shiny new PS3 or Wii, plus Rock Band and a controller? Don’t fret, these guys have you covered.

About Last Night’s Show

Those of you who tuned in got quite a bit of information from Greg Beal, head of the Nicholl Fellowship. The interviews with both Amy Kaufman and Aubrey Kelly provided both sides of this controversy surrounding Fade In’s own screenplay contest.

Fade In Magazine Contest Scam?

Chris Wehner and I will have the editor of Fade In on our show tonight along with Amy Kaufman also for any rebuttal to the allegations in Amy’s article regarding Fade In’s purported screenwriting contest scam.

My Fascination With Space

Since I was a little kid, astronomy and space fascinated me as much as, if not more than, science fiction and horror. Seeing pictures in encyclopedias and magazines of planets made my imagination go wild. Now we have the Astronomy Picture of the Day.

SM2 – Main Menu Working

A picture’s worth a thousand words. With a little diligent hacking away in Python, the main menu and branching within Star Merchant 2 is finished, according to the design document. Take a look for yourself.

Onward and Upward

Beginning to integrate some of the graphics with the code now for SM2. Here’s a screenshot of the Starport Interface in action right now.

The Cursed will be at MipTV in April

The final cut of The Cursed will be at MipTV in Cannes, starting March 30th and going to April 3rd.

Star Merchant 2 – Starport Interface

Just finished laying out the Starport interface. I think it looks good for an amateur, after about 20 failures in a row trying to get it to look right. Take a look and see for yourself.

Typography in Games

There seems to be an oft-overlooked design element in games that are made by the beginner, even by some of the bigger studios in game design: typeface. Many times we take the humble word in a game for granted.

Early Graphics on Star Merchant 2

I figured this blog would also serve as an excellent journal during the development of Star Merchant 2. So here are some early screenshots.

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