Tag Archives: Star Merchant 2
Giving Star Merchant 2 Some Love

After helping another fellow Python programmer with some help packaging their game (see comments on this post), I dove back into Star Merchant 2. I’ll be honest and say that I haven’t been giving it the love that it deserves. So tonight was spent working on a feature that expands on something found in the original.

Official Star Merchant 2 Page

I threw together a page for all Star Merchant 2-related stuff. You can check it out here.

Starport Concept Art for Star Merchant 2

As I had stated previously, I’m no Van Gogh. Doing space scenes, though, is a lot of fun. Especially when you’re working on the concept art for some of the displays in a game. Since I don’t have a massive whiteboard to draw out some of my own rough sketches, I turn to the GIMP to get it done.

Making Py2Exe Play Nice With Pygame

It’s always a good idea to make sure your entire development toolchain works right from beginning to end. This includes the package builder and installer. Even though I’m still a little while out from releasing Star Merchant 2, I spent the better part of the day Wednesday digging into py2exe to make sure it would, in fact, produce a good Windows distribution for the game. And then I found out how it didn’t like to play so nice with pygame.

SM2 – Main Menu Working

A picture’s worth a thousand words. With a little diligent hacking away in Python, the main menu and branching within Star Merchant 2 is finished, according to the design document. Take a look for yourself.

Onward and Upward

Beginning to integrate some of the graphics with the code now for SM2. Here’s a screenshot of the Starport Interface in action right now.

Star Merchant 2 – Starport Interface

Just finished laying out the Starport interface. I think it looks good for an amateur, after about 20 failures in a row trying to get it to look right. Take a look and see for yourself.

Early Graphics on Star Merchant 2

I figured this blog would also serve as an excellent journal during the development of Star Merchant 2. So here are some early screenshots.

Star Merchant 2 – Better Than Going Into Space

The new Star Merchant game is really starting to shape up, thanks in no small part to Python and pygame.

Star Merchant 2 Progressing Nicely

Spent the better part of the night porting the data and code over from C into something a little more manageable in Python for Star Merchant 2. Everything appears to be progressing nicely so far. The commerce aspects of the new game are a little different now, which I will explain.