Tonight’s ScreenTalk ran a little long, but I didn’t mind. It was a great, information-packed show that was also a lot of fun. We had Harold Jackson III, Chris Soth, and Marilyn Horowitz on. When we have three guests we end up sometimes cramming for time, but the Internet radio gods smiled on us and let us run our course.
It’s fun sometimes to kick back as a writer and do some pie-in-the-sky hypothesizing about something you’d absolutely love to work on. This is, of course, frowned down upon by some, but to them I give a hearty raspberry and move on. It doesn’t hurt to dream, and some of my best writing comes out of shooting for that elusive moon. So what are my dream writing gigs? Some of you may already know, but I’ll lay them all out here anyway.
A lot of different things seem to be happening all at once regarding the book today. It seems a bit overwhelming, but I’ll try to get through it all.
When one wants to implement their own “scorched Earth” policy these days, the costs can be off-putting to say the…
From time to time, I get asked where my ideas for my horror stories come from. Over and over it’s almost the same kind of answer: I’m not entirely sure, but it’s somewhere in my head brewing away.
I’ve come down with a bit of a cold as of late. Thankfully this phase of the book prep was finished over the weekend, which gives me a little time to go back and blow the dust off some screenplays that have been beckoning me to finish them.
I’m pleased to report that the galley proofs for Horror Screenwriting have been proofread. Which means we’re on our way to getting bound galleys.
Our special guest this Wednesday on ScreenTalk is the lovely and talented Max Adams. She is a past recipient of the Nicholl Fellowship and has gone on to write Excess Baggage, an uncredited adaptation of The Ladykillers, and is currently in pre-production on Saving Rose Gillespie.
A friendly reminder: it’s only a little under 8 months until Nanowrimo begins. If you haven’t already started your outlines for your novels and still think you’ve got what it takes, you should seriously consider starting that part now.
Although every game I’ve profiled so far has been open source, this one is not. However, it is available for free. That doesn’t make it any less of a fun game to play, and truthfully most people won’t care if the source code is available. With that said, I give you: Fate By Numbers.