Category Archives: Games
Why Bother Making Games, Part 2

I was surprised to see such a quick followup to Owen’s original post at Streaming Colour Studios regarding his brutally honest sales numbers and figures and the reaction that followed. The guy got hammered pretty hard not only by Slashdot, but it seems a good majority of the blogging and geek world.

Why Bother Making Games

This guy got a lot of attention for his brutally honest blog post about making a game on the iPhone. He got a real big lesson in the business of games.

Star Merchant 2 Progressing Nicely

Spent the better part of the night porting the data and code over from C into something a little more manageable in Python for Star Merchant 2. Everything appears to be progressing nicely so far. The commerce aspects of the new game are a little different now, which I will explain.

Coming Soon – Star Merchant 2

I’m taking advantage of the next week to break away from writing nonstop and concentrating more fully on Star Merchant 2. It’s been a long time coming, and with a lot of the delays caused by other matters of life, it finally looks like I have a break in the storm.

Free Games Are Good Part 1 – Glest

In going through my bookmarks in a vain effort to organize them, I came upon my Games sub-folder and decided to put a few of on here for anyone interested.

Digital Distribution for Games

The big debate though is traditional media vs. downloads-only. Why not offer ISOs of the discs or an optional “Buy the CD/DVD” for a few bucks on-demand? It’s true that your average user wouldn’t know an ISO image from a Word document, but most gamers are a little bit above average at least.

70 Posts – Looking Into the Future

Hard to believe I started this blog almost 2 years ago and have only made 70 posts, with this one being the 70th. It’s not a nice, round number like 100 that rolls off the tongue, but I’ll take it.

Thoughts on the Gamer’s Bill of Rights

There has been a general fear as of late that PC gaming is dying a slow and painful death to…

Indie Games Big In 2009?

I’ve always been a big supporter of independent games. After all, one could consider my own lowly self to be a one-man indie game developer.

Metal Slug 7

I’ve been a fan of Metal Slug since it first came out on the NEO*GEO all those many years ago. The graphics are excellent with amazing detail, the gameplay is fast and furious, and every one is long and challenging, but not to the point where it’s literally impossible to beat.

Previous Page · Next Page